Kaiserreich is a modification for the game Victoria II: A House Divided, which was created by El_Primeministere. It’s inspired by the legendary Kaiserreich for Darkest Hour: A Hearts of Iron Game and seeks to play on that mod, but begin telling the 'alternate history' from 1921 rather than 1936.
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June 2 at 3:59 AM
Today's Dev Diary for M&T v3.0 deals with Trade, or how, layer upon ..layer, we build up on the @E_Universalis IV trade system.DD on @PdxInteractive forum : https://forum.paradoxplaza.com/…/index.… …DD on Reddti : https://old.reddit.com/…/commen…/bvw230/ …See More
May 23 at 3:12 AM
Today's Dev Diary for M&T v3.0 deals with Agriculture, backbone to a..ny civilisation.DD on @PdxInteractive forum : https://forum.paradoxplaza.com/…/index.… DD on Reddit :https://www.reddit.com/…/commen…/brx3cw/See More
May 15 at 11:18 AM
It's been a while, but we have published a new dev diary for M&T v3...0. Watch how Justice Fighter hijacked the @E_Universalis IV mapmodes to display information like the French rural population or the world population density.https://forum.paradoxplaza.com/…/index.…https://old.reddit.com/…/commen…/bp0das/See More
Features:
How to install: consult the readme file.
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Report problems with download to [email protected]
If you liked this item, please rate it up on Steam Workshop page.
Description:
Version 1.4: Logistics
Instead of having an inconsistent way of forming nations by events, this mod uses decisions which let the player know the prerequisites for forming each nation. This mod creates an end-game reward for gaining certain territories and allows the player to choose when to form the new nation.
[discord.gg]
Become a Patron[www.patreon.com] to help the development of this mod. Formable Nations is only coded by one user with the help of some researchers, translators and suggestions from people in Discord. Making new updates is time-consuming.
Benefits
Be the required country
Control all required states Be independent
Getting a core in all uncored states required to form the nation + some extra ones.
A brand new name, flag and map color. +20% Stability.
Available Nations[pastebin.com]
*not up to date The long dark forlorn muskeg map.
FAQ:
Victoria 2 Formable Nations Mod
Will this mod work with other mods?
It will work as long as they don’t modify states or add conflicting country tags.
Will you make a port of this mod for [InsertTotalConversionMod]?
It would require a lot of work to make it work with the constant new updates of the other mod.
Will you add colonial empires in the mod?
They will not be added because they do not really represent a nationality.
Will you add countries which are inside other countries?
Besides the Kievan Rus’, there won’t be added countries inside other countries because it would be too easy to form them. Releasable nations inside other nations can form unique countries, though. ![]()
Does this mod disable achievements?
Yes, the mod disables achievements because it modifies the checksum.
Victoria 2 North German Federation TagRevisions:
Old revisions of this mod are available below. Click the link to download.
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